Final Project: Price Changes over Time
The main goal of this project was to observe price changes of certain videogame titles released for the Nintendo GameCube starting from 2007 and up to 2022, and try to predict how pricing trends will continue through the future. To start off, I first made a list of eleven games to study closely, which in the order examined are: Sonic Mega Collection Need for Speed: Most Wanted Shrek: Extra Large SpongeBob SquarePants: Battle for Bikini Bottom LEGO Star Wars: The Video Game Super Monkey Ball TimeSplitters 2 Turok Evolution Geist Batman: Dark Tomorrow Donkey Kong Jungle Beat Then, I used a price-recording website known as PriceCharting in order to get the average value of loose copies of each of these games for every year starting from 2007 and ending at 2022. Each price was picked from every December of each year. Here are the results I gathered in the CSV file used for the coding portion of this project: Once the data was collected, it was time to code. I used the ggplot2 library ...